How the TRUE 82 season engine works

TRUE 82 projects every drafted lineup through an 82-game season using a BPM-based player-value model plus roster-fit adjustments. The engine rewards genuine value and shooting, penalizes overloaded usage and weak positional defense, then converts your lineup's net rating into a projected record. Stack five ball-dominant legends and it will notice.

The draft format

The game runs five rounds. Each round deals a ticket: a random NBA franchise paired with a random decade. You draft one player who actually appeared for that franchise in that era, filling a five-man lineup of two guards, two forwards, and one center. In Classic and Pro you get one team reroll and one era reroll per draft; Presti Mode replaces that with a salary-cap economy. A player's eligible positions come from his whole career, and you can re-slot drafted players during the draft — where a guy plays matters.

The season model

Every player-season carries a value score built mostly from Box Plus/Minus (BPM) — its offensive and defensive halves, OBPM and DBPM, are why the pool only goes back to 1974. The engine sums your five players' value, then adjusts for fit: too many high-usage scorers costs you, adequate shooting around the lineup pays off, and a backcourt or wing rotation full of poor defenders takes a slot-specific penalty. Players from the low-3PT and pre-3PT eras get shooting credit based on reputation, because the box score of 1978 can't tell you who would let it fly today.

The result is a net rating for your lineup, which maps to a per-game win probability and, from there, a projected 82-game record. A projection good enough rounds all the way up to 82–0.

Why roster fit matters

Five MVPs who all need the ball is a worse basketball team than four stars and a role player who defends and spaces the floor. The in-game guidance is blunt about it: aim for at least three shooters and one role player. TRUE 82's whole premise is that a lineup is more than the sum of its counting stats — the engine is built to reward teams that would actually win, not teams that look best on a trading card.

The four modes

Data and disclaimer

Player and team data comes from Basketball Reference and Stathead, maintained by Sports Reference LLC — the definitive public record of basketball history. TRUE 82 is an independent, non-commercial fan project and is not affiliated with, endorsed by, or sponsored by the NBA, any team, or Sports Reference LLC. Their data is used for non-commercial commentary, analysis, and historical reference.

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